od&d Witch
Primary inspired by this article on thief knacks from Rise Up Comus. I'm also a huge fan of this little spellbook by Substitute Adventurer on Itch.io. I've always liked witches. Lately I've been rocking with Berserk's take on them specifically. I love the way they seem to understand what's actually going on with the world, at least more then others do. This witch is a little more chaotic though. The powers that be are fickle. This is maybe a little high complexity for od&d, but I've still chosen to go with it, since od&d is usually my preferred system. The Witch by John William Waterhouse Class Attributes Prime Requisite: Faith (wisdom). You follow the Mother, she of the earth and the sky. You follow a loose pantheon of other gods too, when it suits you. Hit Dice and Combat Ability: As a Cleric. Equipment Restrictions: You may not wear armour or wield weapons forged with iron. Weapons purchased during character creation are made of bronze. Cool we