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Showing posts from April, 2025

The Paper-Maker

A dungeon god . For a zine I'm working on. *** Its shrines are found in rotting libraries knowledge lost and left to putrefy a thrumming nest of scrolls desiccated power crawling with wasps To make prayer to It pacify the nest with torch-smoke reach in with a hand and let a gilded wasp sting sacred ink into the palm a permanent mark. A mage could earn Its blessing by offering her most precious tome to the nest, and inviting a gilded wasp to live within her. In doing so, she transcends the need for scrolls and grimoires knowledge kept by the swarm. THE BLESSED: you can eat paper but only paper the body rejects all else liquid, liquor, potion dry flesh, humming with bugs a book is enough to sate you for a week and any text you consume is known to you completely.

Crones

In esoteric circles, it is well-documented that the title of Arch-Druid must be earned in blood. Witches have their own practices. In order to attain the title of Crone, a witch must acquire the wisdom of ages. This must be taken from one who is already a Crone. Once a Crone is found, a reaction roll must be be made, a positive reaction dictating that they will part with their wisdom freely. On a neutral roll, you must prove your worth by completing a momentous task. On a negative reaction, you must kill them and take it. In any case, to gain a Crone's wisdom, you must drink it. The old Crone is killed, and you will ascend to Cronehood. This process is extremely painful, requiring the drinker to live the lives of all previous Crones in their line. The new Crone's flesh will age rapidly, turning wrinkled and sinewy. She will carry herself with newfound strength. Ascension increases wisdom to 18, as well as the usual increases from advancing a level. Regardless of how this power...

Declare Yourselves!

Variant reaction roll for when you arrive at a settlement in an 'iron age' type game. I'm not a historian, this is primarily inspired by Beowulf , when he and his company come across Hrothgar's men. A couple years back I very briefly ran Wolves Upon the Coast , but felt I wasn't doing a good job providing direction to the adventure locations, and was unprepared to handle lodgings without inns and taverns. This is my attempt to give myself a framework for both of these things in the future. If I was using these rules at my table, I would set prices for lodging depending on reaction rolled, based on what felt appropriate for the system.   Declaring Yourself When coming into contact with warriors of a town or larger settlement, you may be asked to declare yourselves . To do so, state who you are, what your purpose is, and what you wish to gain from the settlement (a place to rest, a place to trade). Brag about your accomplishments for good measure. Make a reaction roll...