od&d combat maneuvers
Among classed characters, only fighters can attempt maneuvers. They can only be used on humanlike targets. A maneuver is attempted in the place of an attack. To attempt a maneuver, roll 2d6 and contest the result against the table below. The target number will always be the highest which is applicable. If you roll equal to or greater then the target number, the maneuver succeeds, otherwise it fails. Example: attempting to stun a target with a helmet requires a score of 11+, regardless of other equipment they are or aren't carrying. Combat Maneuvers vs Armour (2d6) Maneuvers No Armour/Leather Chain/Plate Helmet Shield Disarm 7 8 7 10 Topple 7 10 8 8 Stun 6 ...