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Showing posts from December, 2024

Housekeeping for 2025

I hope everyone's holidays have been good! I've been sitting cozy by fires and playing lots of Demon's Souls. It feels a little bit weird writing a year-end blog post seeing as my blog didn't even exist for all of 2024, but I had some thoughts I wanted to organize.

Session Log: Hagfish Hall 2

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If you missed it, you can find session 1 here . My group returned to Hagfish Hall this week, for our first full-session delve. I also tried out some downtime mechanics, and made my first checks for dungeon restock. The systems for both of these were adapted for od&d from the Serpent Song Hymnal , by I Cast Light! .

Shock for od&d

Over the last little bit, I've been really wanting to try out the Shock system from Worlds Without Number in od&d. I think it would pair well with weapon-as-initiative , and add some punch to larger weapons.

Session Log: Hagfish Hall 1

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I got to run od&d for a small group of friends this week, in a dungeon of my own devising. We made characters, talked a bit about game expectations, and did a little group world-building exercise, so the delve itself was on the shorter side, but I think everyone seemed to enjoy it, and I'm happy with how it went.

Gothic Hunters SRD

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A little project I've been working on between exams and such. od&d character rules for playing Bloodborne-style hunters. Use with your favorite set of resolution tools.

Monsters Without Warmth

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There's a whole centimeter of snow on the ground, so it's time for me to post some winter themed monsters. My last set of monsters were for the dungeon, so these ones are for the wilderness. Oh and a heads up, some mention of dead children below. Without further ado: Elves of Winter 1 HD, AC as leather. Fae spirits which possess the bodies of children lost gathering firewood. Gangly, with pale flesh and vacant eyes. Walk atop the snow effortlessly, without sinking in. Sharpen icicles to a razor's edge to throw, or fashion into crude spears. Will-o'-the-winter 4 HD, AC as chain. Incorporeal, and immune to non-magical missiles. Appears as distant warmth--the light of a hearth, smoke from a chimney, a campfire just out of reach. Seeks to lure weary travelers to a frigid death. Only once death is certain will you see their true forms: wretched, princely spirits. Skin like ice, eyes aflame. Sack Man 5 HD, AC as chain, Damage 1d6+2. Carries a heavy burlap sack. Stands 10...