Talking to Things

Dwarves can talk to stone. Its voice is heavy, slow, grinding. Stone does not care about organic forms, and will not talk about them. It will tell you about shapes, slopes, and changes in itself, both sharp and subtle.

Elves can talk to stars. Talking to the stars can help you get your bearings, and can help you find cardinal directions when lost. Talking to the stars for too long is very bad for you. Their sense of scale is vast. One quickly begins to feel utterly and totally small.

Hobbits can talk to streams and meadows. A stream will boast about the various fish which call it home. A meadow will dote on you, offer you places to hide in the tall grass.

Fighters can talk to weapons. Weapons are notoriously bad at conversation. They will tell you how many they have slain, and who, if they have slain anything of note.

Mages can talk to spells. A spell's world view is inseparable from what few things it can affect, and it believes the ability to affect these particular things as the most important quality for anything to possess. Mages who spent too long talking to spells are in effect talking to themselves.

Clerics aren't supposed to talk to things that aren't supposed to talk. Its heretical. (Though "not supposed to" doesn't mean "can't").

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